Gamers always wait for new games to release, They put a lots of hope for the game that they wait too long for it. but at the end they got diseppoited, they didn't find what they expected. Vanquesh: 1-Short Story mode 2-Lack Enemy characters 3-Unsatisfied Ending Fable III: 1-Easy Gameplay 2-Weak Enemies 3-Bad Melee Combat Marvel vs Capcom 3: 1-Bad Roster Choice 2-Bad Online Mode 3-Few Modes The King of Fighters XII: 1-Weak AI (even in Hard) 2-Few Characters 3-Short Arcade Mode 4-No Story or Ending
I'd say games like Duke Nukem Marvel vs Capcom 3: FallOutNewVegas & alot of today's games i'm disappointed with. It's not because there bad games, it's because have a low replay value. Games today equal 1. Poor core content 2. Content withheld for overpriced downloadable content 3. Online pass requirements because developers are to blind to see that the lack of core content greatly reduces replay value & gamers trade in, rent, buy used games because of it. Gaming companies Reap What They've Sown, low game sales, games being sold as used, less gamers interested in buying their titles.